
SokoBounce
Sokobounce takes again the bases of traditional Sokoban by modifying only one aspect of the play: the displacement of the cases. In Sokobounce cases can bounce over the walls!
Use the walls and put away the crates!
Sokobounce is a 2D puzzle game that takes the basics of sokoban and was developed with the help of three other developers. This project had for objective to initiate us to a new programming language the Java Script in order to extend our knowledge in code but also to challenge us on our skills in Game Design by reinventing in our way the sokoban genre.
So I learned HTML5, CSS3 and ES6 to code in the game some features like grid management and player movement. I also developed the adaptive UI according to the browsers and the mobile format, the local storage, the game flow, several levels and the creation of tools to facilitate the game development.